﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class UIManager : MonoSingleton<UIManager>
{
    
    void Start()
    {
        SelectLevelPanel.Instance.Open();
        GamePanel.Instance.Close();
        //SettingPanel.Instance.Close();
        LoadingPanel.Instance.Close();
    }

}
